dogtaya.blogg.se

Soulless pacifist run
Soulless pacifist run










soulless pacifist run

Their eyes are naturally red, but glow whenever they are mad or make their "creepy face". Chara remains translucent to the viewers (with the exception of when they are in the void), but can only be seen by Frisk. They urge Frisk to reset the timeline, and finish the genocide route one last time. Created by Lnoj CharaĬhara is often sarcastic. SOULless beings lack love, hope and compassion, but Flowey occasionally shows signs of these traits. However, they wear long sleeves and leggings to hide this.įlowey is careless and irritable. They view themselves as worthless or a bad person.

soulless pacifist run

They don't express emotion often, yet are somewhat childish. This is why when they go check the computer later when the human starts their neutrals, the results of it haven’t changed! The data fed into the computer was from the murder run timeline, and since neither of them have been scraped for more data since Gaster existed, the data is out of date.Frisk is the main character of the story. Since the murder run basically destroyed all reality (as well as had lasting consequences beyond that ending), their vision wasn’t able to go past that point to see the human reset it again, so from their perspective the murder run was just where everything ended. The timeline that the brothers saw (and Gaster subsequently recorded) was the murder run, since the first pacifist run essentially never happened by the game’s reckoning. What about the computer? Things get a bit fiddly here. It’s hard to get that across… but there’ll be more about it later. The difficult thing is that the Handplates story is told from the perspective of the characters in Undertale, and there are things going on outside the game that they have no way of ever knowing or really understanding. Hopefully that makes things a bit clearer, haha.

  • A whole bunch of Neutral runs (essentially getting every possible ending, thus Sans’s new set of deja-vu memories).
  • Some dialogue with Flowey also alludes to it, unintentionally on Flowey’s part)
  • True reset (everything is wiped - there’s no evidence anywhere that this ever happened except the player’s reaction to Sans asking if they’re a good person and the player talking about what made them do a murder run when they decide to reset to find Gaster.
  • Technically the game is over at that point so there literally shouldn’t be a player anymore, but the lines around the definition of “player” are deliberately blurry in Handplates for reasons that should become more apparent later.įor clarity’s sake, the player timeline in Handplates goes like… It’s not the most literal interpretation of the ending of course, but it does fall in line with my personal interpretation of it (that the person you sell your soul to at the end of the murder run is yourself, or rather, your completionist side that can’t let these characters go out of a twisted kind of love for them). The player is there in a sense - Frisk is not. You can think of the player still being “present” during the pacifist ending (the shadowZar hanging around Frisk and that Frisk’s SOUL is missing) as basically the equivalent of Radic showing up in the Pacifist ending with the pie.

    #Soulless pacifist run full

    They did indeed do the full murder run! The soulless ending in Handplates is interpreted in a more meta, symbolic way though.












    Soulless pacifist run